One of the most amazing gaming experiences I've had in recent memory was playing Introversion Software's Darwinia.
It's a bit difficult to explain, but the game is a cross between Tron, Syndicate, Populous, and Lemmings. It has a distinct, beautiful retro style all its own. And the music is fantastic. You can sample some of the Darwinia soundtrack at the Trash80 site; try Pain Fade Down to start.
It's an incredibly immersive experience. I actually began to care about Dr. Sepulveda and the tiny, fantastical Darwinian world he created. Darwinia has garnered highly positive reviews not just from me, but from everyone; here's what GameSpot had to say:
Darwinia is a deceptively simple, poignant real-time strategy game wrapped in an abstract, minimalist veneer that somehow manages to make perfect sense within the context of the game. It's a brilliant and addictive experience that's unlike anything you've played before.
One of the many clever touches in the game is the way it alternates through nine different bootloaders at startup. One is a darwinian version of Life, others emulate classic boot screens -- including an old-school 8-bit pirate crack loader!
The UI for the game is also outstanding. It supports mouse gestures and uses Fitt's Law to drive the control and status overlays.
I highly recommend the Darwinia demo. If you enjoy the demo, purchase the full game through Valve's Steam download service or on CD direct from Introversion. If you decide to buy, you'll want to read through the faq, too.
Introversion's first game, Uplink, was released in 2001. It's essentially a hacking simulator. I played it a little bit; it's unique but ultimately too repetitive. Their next game, Defcon, should be out sometime this summer.
Posted by Jeff Atwood View blog reactions
« Choosing between .NET Pepsi and .NET Coke Will Mouse Gestures Ever Be Mainstream? »
Darwina is a great game. Its worse quality is that it's too short!
I was really getting into it, just as it wrapped up.
Oh well :(
Peter Bridger on February 20, 2006 10:10 AMToo bad !!! It crashes on my laptop.. (travelmate 4500)
The best I can do is to buy a brand new one with a better video card :(
My only qualms about the game is the inability of your units to move around the terrain in a smart fashion. If you send a unit to a point on the other side of a mountain they will inadvertently try to scale it and get stuck half-way up instead of going around.
This goes for most of the terrain, so you literally have to babysit your units for 30 or 40s through some of the more complex terrain paths.
A little bit of shortest path routing would have been nice for the AI in this game, but... even still it is still one of the nicest games I have played in quite a while.
genghis on February 22, 2006 03:07 AMI love this game! =)
I haven't finished it yet, but it's not an average game.
Definitely worth the money.
| Content (c) 2008 Jeff Atwood. Logo image used with permission of the author. (c) 1993 Steven C. McConnell. All Rights Reserved. |