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Coding Horror
programming and human factors
by Jeff Atwood

May 15, 2007

Designing Interactions at IDEO

Recently, Joseph Cooney and a coworker both recommended the book Designing Interactions to me at the same time. A strange confluence of events that's got to be some sort of sign. I immediately ordered the book.

Designing Interactions book cover

And I'm so glad I did. It's a wonderful, beautiful book about the history of digital technology design, filled with stunning full-color photographs and illustrations, frequently interspersed with interviews from key industry figures. You can browse the table of contents and download a sample chapter from the book's website. I recommend it without reservation.

I didn't realize it at the time, but the author, Bill Moggridge, is one of the co-founders of the iconic design firm IDEO. His other claim to fame is designing what many consider to be the world's first laptop computer in 1979, the GRiD Compass. Nobody could afford it, of course, but it was an evolutionary milestone in computer history.

IDEO is a true giant in the field of design; just browse through their portfolio and I can practically guarantee you've used more than one product they've designed. IDEO is so influential they've packaged their message into products, too. I already own a few IDEO artifacts. I ordered the IDEO Method Cards back in 2005. I still occasionally flip through them; they're great little nudges to get you thinking about all the different ways design should influence what you're working on.

IDEO Method Cards

Last Christmas, without any coaching from me, my wife bought me another IDEO book, The Art of Innovation: Lessons in Creativity. It's a decent read as well. I have yet to obtain a copy of their latest book, The Ten Faces of Innovation: IDEO's Strategies for Defeating the Devil's Advocate and Driving Creativity Throughout Your Organization, but if the length of the title is any indication, I'm sure it's a doozy.

I think IDEO and Moggridge are on the right track: strictly framing technology in service to people. I know it seems obvious, but it's one of those things that bears reminding every so often. Perhaps that's why reading Designing Interactions is so inspiring.

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Comments

It's on my shopping list now...

Kal_Torak on May 16, 2007 01:48 PM

<p>I can recommend their latest book without any reservation as well. Excellent read for anyone looking to boost creativity and innovative thinking in their organization. </p>

<p>Not only does it help you identify negative behaviors (e.g. the devil's advocate), but also helps you identify people within your organization best equipped to fit each of the 10 faces. Total business focus, though, so don't expect a lot in terms of personal development (beyond determining how you would fit in to their structure).</p>

Frank on May 16, 2007 02:04 PM

"strictly framing technology in service to people"

sounds a lot like the driving force behind agile. it reminds me, too, of the spirit in domain-driven design. that is, building software is kind of like the design process of ethnography. see: ubiquitous language.

i wonder where you see yourself, day-to-day, on the artist-engineer spectrum. having had the (awesome) experience of working as a developer in a shared space and on the same project with industrial designers i feel a close kinship to that discipline/work-style: charettes, mood boards, iterative, sketching, ethnography, client-driven.

anyway, thanks for the recommendations!

Dave on May 16, 2007 02:10 PM

OMG ....

Am I the only one to think those GRiD Computers are _sexy_.

*drool*

Vibhav Sharma on May 16, 2007 07:10 PM

OMG!!!!

http://www.ideo.com/portfolio/re.asp?x=11176157

Tim on May 16, 2007 08:21 PM

@Vibhav : Nope. GRiD comps are super sexy. No clam jokes, please.
TTFN /EOF

Tarkin on May 16, 2007 08:25 PM

BTW, there are all chapters available on the website (not all of them have links, though)

Aivar on May 16, 2007 10:52 PM

That GRID looks exactly like my first laptop. A 286 from 1991(I think) I can't even remember what make it was. 1M upgradeable to 2M. Amazing the amount of Pascal code that that machine churned out. I think I still have it too (somewhere).

howserx on May 17, 2007 06:02 AM

Aivar, that's hilarious.

Sean on May 17, 2007 06:44 AM

This is an amazing book, indeed.

Manny Hernandez on May 18, 2007 10:43 PM







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